Movie analysis slide contributions
Thursday, October 28, 2021
Thursday, October 21, 2021
Hero's Journey Photobash
Wednesday, October 20, 2021
Jumping Animation First Pass
This one took a bit. A very rough draft essentially, I looked into the Olympic figure skater Jason Brown and used the wall street journal video he did as reference for this Salchow.
Monday, October 11, 2021
Final 3D Asset Showcase
This week was so much better than last. Everything came together after I re-UV'd the low poly mesh. I built up a procedural wood texture in Substance Designer which made most of my painting fairly detail oriented overall.
And a still frame for clarity
Thursday, October 7, 2021
Use of Perspective and 3D Referencing
I didn't really know how to set up a 3D reference for anything other than one point perspective, but it was an interesting assignment regardless! My immediate go to for the "Transport" theme was a sort of people mover. Eventually I settled on a submarine bus sort of vehicle.
Here's my completed piece:
Monday, October 4, 2021
3D Asset Crate Project Progress Update
Just a little status update on this crate! It's been a trial and I had to learn Z Brush this week while dealing with a number of life problems on top of debilitating allergies, but we're here!
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This week, I worked on compiling sound effects for our primary Pawn actor, Pascal. Afterwards, I mapped out the state machine based on what...
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One of the biggest challenges with making a sort of artsy level like this is the fact that I started with the initial concept of a tiered h...
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It took a long time to really rough out some unique ideas, but I ended up building out 8 redesigns of the public domain character Faust. N...