Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Wednesday, February 2, 2022

Quadruped Cheetah Run Cycle Pass 4

 

Second to last pass for class, I added a fidget to the run cycle this time. There were some copy errors from trying to loop it, so expect a fix in the final pass!


Tuesday, January 11, 2022

Quadruped Rotary Run Cycle FIRST PASS

New Semester New Projects!  First Pass of several, I'm intending to push this to be reel-worthy with a walk and idle animation to go with it.

Wednesday, November 3, 2021

Figure Skater Jump Third Pass

 

Smoothed out a lot of the landing posework.  Need to adjust the skate timing and the initial kick off still.


Wednesday, October 20, 2021

Jumping Animation First Pass

 This one took a bit.  A very rough draft essentially, I looked into the Olympic figure skater Jason Brown and used the wall street journal video he did as reference for this Salchow.



Walk Cycle

 I did a quadruped!




Thursday, September 23, 2021

Ball Bounce Third Pass

 Experimented a bit with camera animations and additional angles to make my kick poses shine.



Friday, September 3, 2021

Moving Objects in Maya

 Decided to spend some extra time on this assignment to help get refreshed on Maya animating and key framing.



Friday, August 27, 2021

July 20, 2022 VR Update