This week I worked on rigging our proxy model for the interactor in our game. I also did some design work on the presentation slides!
Friday, November 19, 2021
Tuesday, November 16, 2021
Thursday, November 11, 2021
Thursday, November 4, 2021
Wednesday, November 3, 2021
Figure Skater Jump Third Pass
Smoothed out a lot of the landing posework. Need to adjust the skate timing and the initial kick off still.
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This week, I worked on compiling sound effects for our primary Pawn actor, Pascal. Afterwards, I mapped out the state machine based on what...
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One of the biggest challenges with making a sort of artsy level like this is the fact that I started with the initial concept of a tiered h...
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