Wednesday, February 2, 2022

VR Experience Sprint 2 Progress Report

This sprint, I compiled a rudimentary pose list out of our current animation master list, splitting it into groups for each animator to work on posing.  After that, I uploaded my clips as animation sequences and built a blueprint that utilizes a state machine to cycle through each pose on a loop.

We felt this would be helpful for visualization and as an improved placeholder over having tons of pascals all over the level.




 

No comments:

Post a Comment

July 20, 2022 VR Update