Better late than never on this post! Without a rigged pascal, the animators have been using a rig with a vaguely reptilian quadruped mesh to practice out animation. Through reference, I discovered Pascal runs like a cat quite often and attempted to emulate that.
Tuesday, January 25, 2022
Tuesday, January 11, 2022
Quadruped Rotary Run Cycle FIRST PASS
New Semester New Projects! First Pass of several, I'm intending to push this to be reel-worthy with a walk and idle animation to go with it.
Thursday, December 9, 2021
Thursday, December 2, 2021
Week 15 VR Progress Report
This week I took our proxy rig from the previous week and performed ROM and a test point animation, bringing it from maya to engine, as well as worked alongside my co-animator to set up placeholder proxies for our future planned animation clips.
Friday, November 19, 2021
Art Style Guide Week 13
This week I worked on rigging our proxy model for the interactor in our game. I also did some design work on the presentation slides!
Tuesday, November 16, 2021
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As mentioned in the video, the state machines are in a working state, all that's left is for the character BP to catch up and to implem...
